RESOURCES
BOOKS
These books had an impact on the way I think and live:
Deep Work (Cal Newport)
Why We Sleep (Matthew Walker)
The Gamer’s Brain (Celia Hodent)
The Animator’s Survival Kit (Richard Williams)
The Win Without Pitching Manifesto (Blair Enns)
Make Time (Jake Knapp, John Zeratsky)
Sprint (Jake Knapp, John Zeratsky and Braden Kowitz)
The Gamedev Business Handbook (Michael Futter)
100 Principles of Game Design (Wendy Despain)
MISC ARTICLES, VIDEOS & People
This is a collection of stuff that I found and still find useful: