LEVEL OPTIMSE TOOL - UE5.6 Compatible Version Released!

It’s been a busy couple of weeks!

I just released a version of my Level Optimise Tool, which is compatible with Unreal Engine 5.6!

So now you can continue to find potential bugs and possible optimisations in your most up-to-date projects.


LEVEL OPTIMISE TOOL (Unreal Engine 5 Tool)

FAB Marketplace HERE - Itch Plugin Version HERE



What's The Tool For?

Manually checking every actor in your level for issues is time-consuming, tedious and so unrealistic. It becomes like searching for needles in a haystack. This Level Optimise tool is:

Designed to help you quickly find those needles (issues) in the haystack (level)

Here are a few of the key performance issues this tool can help you identify, allowing you to claw back FPS:

  • Lights with no Max Draw Distance set

  • Lights with Cast Shadows enabled

  • Static meshes with Nanite disabled

  • Skeletal meshes with no LODs

... and many more!

Cheers,

James