Marauders Memes#1
Marauders has been in the public eye for a while now and I love all the memes that are getting made. Here are a bunch that made me laugh:
BLOG POSTS
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            2025
        
        
        
        17
      
      
      
- Nov 1, 2025 Updated My Website Look!
 - Oct 26, 2025 New Branding!
 - Oct 15, 2025 Quick Dev Insights has a new home!
 - Oct 13, 2025 Zombie Typing is Live in Steam Next Fest!
 - Oct 9, 2025 Quick Dev Insights #09 - Technical Animation In Games - With Liam Lambert
 - Oct 4, 2025 Zombie Typing - Demo Released To Steam
 - Sep 13, 2025 Zombie Typing - Full Game Announcement!
 - Sep 10, 2025 Quick Dev Insights #08 - Designing Sounds For Games - with Ben Ridge
 - Aug 13, 2025 LEVEL OPTIMSE TOOL - UE5.6 Compatible Version Released!
 - Aug 9, 2025 Project Optimise Tool - Updated to V3.2!
 - Aug 7, 2025 QUICK DEV TIP #109 UE5 - Filtering Output Logs
 - Jul 23, 2025 QUICK DEV TIP #108 UE5 - Bulk Fill Array
 - Jul 23, 2025 QUICK DEV TIP #107 UE5 - Orbit Camera Mode
 - Jul 21, 2025 Devumentary: ZOMBIE TYPING
 - Jul 15, 2025 Zombie Typing Game Demo Launched!
 - Apr 25, 2025 Optimising Your Unreal Engine 5 Project
 - Mar 29, 2025 Level Optimise Tool - Released Onto FAB Marketplace
 
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            2024
        
        
        
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- Nov 24, 2024 Project Optimise Tool Released Onto FAB Unreal Marketplace!
 - Oct 12, 2024 I Released Project Optimise V3.1
 - Sep 17, 2024 QUICK DEV TIP #106 UE4 / UE5 - Toggle Debug Camera
 - Sep 7, 2024 Quick Dev Insights #07 - Developing For The Playdate - Ollie Coe
 - Sep 3, 2024 QUICK DEV TIP #105 UE4 / UE5 - Debugging UI With The Widget Reflector
 - Sep 3, 2024 QUICK DEV TIP #104 UE4 / UE5 - Quick Select Input Key
 - Sep 2, 2024 QUICK DEV TIP #103 UE4 / UE5 - Auto Navigate to Blueprint Error
 - Aug 28, 2024 Indie Dev Story is now available on Steam for FREE!
 - Aug 20, 2024 Quick Dev Insights #06 - Starting and running your own outsourcing studio - Rob Moody
 - Aug 4, 2024 QUICK DEV TIP #102 UE4 / UE5 - List Modified Variables
 - Aug 4, 2024 QUICK DEV TIP #101 UE5 - Quick Copy Paste Variables
 - Jul 31, 2024 Indie Dev Story Patch Notes for V1.3
 - Apr 22, 2024 Testing out Tech: Adobe Express - Animations from Audio
 - Apr 20, 2024 Made a new Game: Ultra Ball!
 - Mar 5, 2024 FREERUNNERS PROGRESS - More ways to Fail
 - Feb 27, 2024 Freerunners Progress - A better flow
 - Feb 21, 2024 Freerunners Marketing, Lets get started!
 - Feb 17, 2024 FREERUNNERS Steam Next Fest Postmortem
 - Feb 7, 2024 FREERUNNERS IS IN STEAM NEXT FEST FEB 2024!
 - Jan 25, 2024 FREERUNNERS DEMO UPDATE! (JANUARY 2024)
 
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            2023
        
        
        
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- Dec 31, 2023 Marauders Community Memes, Art and Cosplay! Dec 2023 Edition
 - Nov 27, 2023 Freerunners Demo Updates! (November 2023)
 - Oct 7, 2023 Project Optimise Tool (Unreal Engine) : How To Use
 - Oct 7, 2023 Project Optimise Tool Is Now Downloadable From My itch.io Page
 - Sep 8, 2023 Freerunners Demo Out Now!
 - Sep 4, 2023 All Things Marauders (March - August 2023)
 - Aug 8, 2023 10 Tips for Faster Blueprint Using
 - Aug 5, 2023 Updated my Free Unreal Engine Tool: Project Optimise
 - Jun 10, 2023 Meetup at the Team17 office!
 - Apr 28, 2023 New Unreal Engine Tool: Project Optimise!
 - Apr 14, 2023 21 UE4/UE5 Tips To Help You Build Out Levels Faster
 - Mar 31, 2023 I did a talk at GDC!
 - Mar 4, 2023 4 Material Editor Tips for Unreal Engine
 - Feb 25, 2023 6 Tips for Faster Blueprinting!
 - Feb 13, 2023 5 Useful Unreal Engine Blueprint Tips/Tricks
 - Feb 9, 2023 3 Quick Unreal Engine Sound Tips/Tricks
 - Jan 20, 2023 Compare Data tables Tool for Unreal Engine
 - Jan 3, 2023 I Tried Rokoko Video - Free Ai Motion Capture
 
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            2022
        
        
        
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- Dec 29, 2022 3 Quick Unreal Engine Animation Tips/Tricks
 - Dec 21, 2022 Marauders: The Red Baron Update
 - Dec 6, 2022 50 Quick Tips and Tricks for Unreal Engine. How many do you know?
 - Dec 5, 2022 F1 Marauders Art
 - Nov 21, 2022 QUICK DEV TIP #100 UE4 / UE5 - Snap To Surface
 - Nov 15, 2022 Quick Dev Insights #02 - Level Designer - Alfie Bawden
 - Nov 12, 2022 QUICK DEV TIP #99 UE4 / UE5 - Editor Asset Open Location
 - Nov 11, 2022 Launching Marauders into EA
 - Nov 11, 2022 Marauders Memes#1
 - Nov 7, 2022 QUICK DEV TIP #98 UE4 / UE5 - Custom Asset Shadow
 - Oct 29, 2022 QUICK DEV TIP #97 UE4 / UE5 - Screenshots
 - Oct 24, 2022 QUICK DEV TIP #96 UE4 / UE5 - Copy Paste UMG Anims
 - Oct 16, 2022 QUICK DEV TIP #95 UE4 / UE5 - Favourite Blueprint Nodes
 - Oct 12, 2022 Rust bucket 3D Print
 - Oct 12, 2022 QUICK DEV TIP #94 UE4 / UE5 - MATERIAL EDITOR KEYBOARD SHORTCUTS
 - Sep 27, 2022 QUICK DEV TIP #93 UE4 / UE5 - Blueprint Keyboard Shortcuts
 - Sep 19, 2022 QUICK DEV TIP #92 UE4 / UE5 - GAMEPLAY VIEW
 - Sep 10, 2022 Marauders Progress
 - Sep 3, 2022 QUICK DEV TIP #91 UE4 / UE5 - COMMENTING
 - Aug 22, 2022 QUICK DEV TIP #90 UE4 / UE5 - GROUPING
 - Aug 15, 2022 QUICK DEV TIP #89 UE4 / UE5 - LOCK IN PLACE
 - Aug 5, 2022 QUICK DEV TIP #88 UE4 / UE5 - REORDER ARRAY
 - Jul 19, 2022 QUICK DEV TIP #87 UE4 / UE5 - HIDE UI BINDINGS
 - Jul 12, 2022 QUICK DEV TIP #86 UE4 / UE5 - CONSOLE COMMAND INFO
 - Jul 3, 2022 QUICK DEV TIP #85 UE4 / UE5 - QUICK CHANGE VIEWPORT ANGLE
 - Jun 27, 2022 QUICK DEV TIP #84 UE4 / UE5 - DELETE NODE, KEEP CONNECTION
 - Jun 19, 2022 QUICK DEV TIP #83 UE4 / UE5 - MOVE WITH ASSET
 - Jun 12, 2022 QUICK DEV TIP #82 UE4 / UE5 - EDITOR START UP LEVEL
 - Jun 6, 2022 QUICK DEV TIP #81 UE4 / UE5 - VIEW FROM ASSET POINT OF VIEW
 - May 29, 2022 QUICK DEV TIP #80 UE4 / UE5 - EXTRA INFO ABOUT NODES
 - May 29, 2022 Quick Dev Insights #05 - Indie Games Publisher - Jeff Giasson
 - May 23, 2022 QUICK DEV TIP #79 UE4 / UE5 - CONTENT BROWSER FILTERS
 - May 16, 2022 QUICK DEV TIP #78 UE4 / UE5 - ADJUST GIZMO SIZE
 - May 10, 2022 QUICK DEV TIP #77 UE4 / UE5 - FULL SCREEN VIEWPORT
 - May 3, 2022 QUICK DEV TIP #76 UE4 / UE5 - SPEED TREE COLOUR VARIATION NODE
 - Apr 28, 2022 Quick Dev Insights #04 - Building A Community - Dan Walters
 - Apr 26, 2022 QUICK DEV TIP #74 UE4 / UE5 - OPTIMISING TICK RATE
 - Apr 25, 2022 QUICK DEV TIP #75 UE4 / UE5 - MAP THUMBNAIL ICONS
 - Apr 12, 2022 QUICK DEV TIP #73 UE4 / UE5 - GPU VISUALISER
 - Apr 9, 2022 Quick Dev Insights #03 - Creating UI For Games - Ben Humphreys
 - Apr 5, 2022 QUICK DEV TIP #72 UE4 / UE5 - TEMP CHANGE PIVOT
 - Mar 28, 2022 QUICK DEV TIP #71 UE4 / UE5 - COPY PASTE LODs
 - Mar 24, 2022 Marauders Has Been Announced!
 - Mar 22, 2022 QUICK DEV TIP #70 UE4 / UE5 - OUTLINER FILTERING
 - Mar 15, 2022 QUICK DEV TIP #69 UE4 / UE5 - CONSOLE COMMAND SEARCHING
 - Mar 7, 2022 QUICK DEV TIP #68 UE4 / UE5 - HIGHLIGHTING CONNECTIONS
 - Mar 1, 2022 QUICK DEV TIP #67 UE4 / UE5 - SAVE HARD DRIVE SPACE
 - Feb 21, 2022 QUICK DEV TIP #66 UE4 / UE5 - NAME MATERIAL PINS
 - Feb 15, 2022 QUICK DEV TIP #65 UE4 / UE5 - EDIT AUTOSAVE SETTINGS
 - Feb 6, 2022 QUICK DEV TIP #64 UE4 / UE5 - HIDE ALL SCREEN MESSAGES
 - Jan 31, 2022 QUICK DEV TIP #63 UE4 / UE5 - MEASURING DISTANCES
 - Jan 25, 2022 QUICK DEV TIP #62 UE4 / UE5 - MATHS IN VARIABLES
 - Jan 17, 2022 QUICK DEV TIP #61 UE4 / UE5 - STORE BLUEPRINT GRAPH POSITIONS
 - Jan 11, 2022 QUICK DEV TIP #60 UE4 / UE5 - MIRROR ASSETS
 - Jan 3, 2022 QUICK DEV TIP #59 UE4 / UE5 - SMALLER INTERFACE ICONS
 
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            2021
        
        
        
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- Dec 27, 2021 QUICK DEV TIP #58 UE4 / UE5 - QUICK ADJUST CAMERA SPEED
 - Dec 20, 2021 QUICK DEV TIP #57 UE4 / UE5 - BREAKPOINT ON BLUEPRINT ERROR
 - Dec 13, 2021 QUICK DEV TIP #56 UE4 / UE5 - UMG REPLACE & WRAP WITH
 - Dec 6, 2021 QUICK DEV TIP #55 UE4 / UE5 - MOVE VARIABLE TO PARENT
 - Nov 29, 2021 QUICK DEV TIP #54 UE4 / UE5 - SELECT ALL OF THE SAME
 - Nov 22, 2021 QUICK DEV TIP #53 UE4 / UE5 - LIGHT MAP STATISTICS
 - Nov 16, 2021 QUICK DEV TIP #52 UE4 / UE5 - EVENT TO FUNCTION / FUNCTION TO EVENT
 - Nov 8, 2021 QUICK DEV TIP #51 UE4 / UE5 - DISABLE BLUEPRINT NODE
 - Nov 1, 2021 QUICK DEV TIP #50 UE4 / UE5 - EDITOR CALL EVENTS AT RUNTIME
 - Oct 25, 2021 QUICK DEV TIP #49 UE4 / UE5 - SAVE LOAD LAYOUTS
 - Oct 18, 2021 QUICK DEV TIP #48 UE4 / UE5 - QUICK MAKE ICONS
 - Oct 18, 2021 My steam page got approved for my game Freerunners!
 - Oct 11, 2021 QUICK DEV TIP #47 UE4 / UE5 - QUICK OPEN LEVEL ASSET
 - Oct 4, 2021 QUICK DEV TIP #46 UE4 / UE5 - THUMBNAIL EDIT MODE
 - Sep 27, 2021 QUICK DEV TIP #45 UE4 / UE5 - COMBINING MULTIPLE STATIC MESHES
 - Sep 20, 2021 QUICK DEV TIP #44 UE4 / UE5 - RELATIVE AND WORLD TRANSFORMS
 - Sep 13, 2021 QUICK DEV TIP #43 UE4 / UE5 - QUICK NAVIGATE TO BLUEPRINT PARENT
 - Sep 6, 2021 QUICK DEV TIP #42 UE4 / UE5 - Automatically Reimport Files
 - Aug 30, 2021 QUICK DEV TIP #41 UE4 / UE5 - Have Multiple Anim Sequences Open
 - Aug 24, 2021 QUICK DEV TIP #40 UE4 / UE5 - Diffing Blueprints
 - Aug 16, 2021 QUICK DEV TIP #39 UE4 / UE5 - Quick Tweak Textures
 - Aug 9, 2021 QUICK DEV TIP #38 UE4 / UE5 - Animation Pose Into Static Mesh
 - Aug 2, 2021 We Won An Award!
 - Aug 2, 2021 QUICK DEV TIP #37 UE4 / UE5 - Colourblind Editor Mode
 - Jul 26, 2021 QUICK DEV TIP #36 UE4 / UE5 - Saving Colours
 - Jul 19, 2021 QUICK DEV TIP #35 UE4 / UE5 - Quick Switch Tabs
 - Jul 12, 2021 QUICK DEV TIP #34 UE4 / UE5 - Find Across Whole Project
 - Jul 5, 2021 QUICK DEV TIP #33 UE4 / UE5 - UMG Favourites
 - Jun 28, 2021 QUICK DEV TIP #32 UE4 - Custom Grid Snap Amounts
 - Jun 21, 2021 QUICK DEV TIP #31 UE4 - Favourite Folders
 - Jun 13, 2021 QUICK DEV TIP #30 UE4 - Content Browser Icon Size
 - Jun 7, 2021 QUICK DEV TIP #29 UE4 - Quick Make Pins
 - May 31, 2021 QUICK DEV TIP #28 UE4 - Drop Asset To Surface
 - May 24, 2021 QUICK DEV TIP #27 UE4 - Multiple Content Browsers
 - May 17, 2021 QUICK DEV TIP #26 UE4 - Change Asset Default Transform
 - May 10, 2021 QUICK DEV TIP #25 UE4 - Move Light In Static Mesh Viewer
 - May 3, 2021 QUICK DEV TIP #24 UE4 - Quick Rename
 - May 3, 2021 Survive Another Night Patch Notes
 - Apr 26, 2021 QUICK DEV TIP #23 UE4 - Toggle Translucent Selection
 - Apr 19, 2021 QUICK DEV TIP #22 UE4 - Quick Find Asset
 - Apr 12, 2021 QUICK DEV TIP #21 UE4 - ADVANCED CONTENT BROWSER SEARCHING
 - Apr 5, 2021 QUICK DEV TIP #20 UE4 - OPTIMISING: DUMPTICKS
 - Mar 29, 2021 QUICK DEV TIP #19 UE4 - TWEAK ANIMATIONS IN EDITOR
 - Mar 22, 2021 QUICK DEV TIP #18 UE4 - SEPARATE LIGHTING CHANNELS
 - Mar 15, 2021 QUICK DEV TIP #17 UE4 - MATERIALS QUICK CONNECT
 - Mar 8, 2021 QUICK DEV TIP #16 UE4 - PREVIEW AUDIO FROM VIEWPORT
 - Mar 1, 2021 QUICK DEV TIP #15 UE4 - BULK EDIT ASSETS
 - Feb 22, 2021 QUICK DEV TIP #14 UE4 - QUICK SET SOUND SETTINGS
 - Feb 15, 2021 QUICK DEV TIP #13 UE4 - STORED CAMERA POSITIONS
 - Feb 8, 2021 QUICK DEV TIP #12 UE4 - BLUEPRINTS - EASY COPY INFO
 - Feb 1, 2021 QUICK DEV TIP #11 UE4 - BLUEPRINTS - QUICK IMPORTING FILES
 - Jan 25, 2021 QUICK DEV TIP #10 UE4 - BLUEPRINTS - SUBCATEGORIES
 - Jan 18, 2021 QUICK DEV TIP #09 UE4 - BLUEPRINTS - COPY COLLISION
 - Jan 12, 2021 QUICK DEV TIP #08 UE4 - MULTI-LINE TEXT!
 - Jan 5, 2021 Quick Dev Tip #07 UE4 - Coloured Folders!
 
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            2020
        
        
        
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- Dec 28, 2020 Quick Dev Tip #06 UE4 - Connection Lines
 - Dec 28, 2020 Survive Another Night Postmortem
 - Dec 21, 2020 Quick Dev Tip #05 UE4 - Quick Align Nodes
 - Dec 16, 2020 Quick Dev Tip #4 UE4 - Reroute Nodes
 - Dec 13, 2020 Quick Dev Tip #3 UE4 - Blueprints Quick Variables
 - Dec 13, 2020 My 2020 Epic MegaJam Entry
 - Nov 30, 2020 Quick Dev Tip #2 UE4 - Blueprints - Pin Splitting
 - Nov 24, 2020 New Quick Dev Tips Series
 - May 7, 2020 "Marauder" Our New Game
 - Apr 12, 2020 Bringing Images To Life
 - Apr 11, 2020 VR Fun
 
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            2019
        
        
        
        1
      
      
      
- May 26, 2019 Art'ing
 
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            2018
        
        
        
        2
      
      
      
- Sep 3, 2018 Playing around making a loading icon
 - Aug 12, 2018 Showreel of my animations from "The Black Death"
 
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            2017
        
        
        
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- Nov 4, 2017 RAGE trailer
 - Nov 4, 2017 Made a Trailer for 'Indie Dev Story'
 - Oct 25, 2017 Indie Dev Story Patch Notes V1.1 & V1.2
 - Sep 22, 2017 The Black Death has been shortlisted for an Award!
 - Aug 5, 2017 Rage Postmortem
 - Aug 5, 2017 Finished my next game! "Rage"
 - Jun 29, 2017 Busy, Busy and The Black Death Progress
 - Feb 19, 2017 Gifs of the little games I have made so far!
 
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            2016
        
        
        
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- Dec 10, 2016 Indie Dev Story Postmortem
 - Dec 4, 2016 Finished 'Indie Dev Story'
 - Dec 2, 2016 CBgameDev Logo
 - Nov 12, 2016 TBD Hit 80% Woop! & Nottingham Gamecity Festival Talk!
 - Oct 8, 2016 The Black Death at EGX 2016!
 - Aug 23, 2016 The Black Death at Gamescom, Germany 2016
 - Jun 9, 2016 Finished my next mini game
 - May 27, 2016 More pixel playing around
 - May 18, 2016 The Black Death at Rezzed
 - Apr 2, 2016 Boxes animating
 - Apr 2, 2016 Recording Lets Play For the Black Death
 - Mar 27, 2016 Playing around with pixel art
 - Mar 17, 2016 Made a Launcher for my game Jam Games
 - Mar 17, 2016 My First Pixel Animation